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They wouldn't even have to - with Apple's iCloud, you could sync between the Mac and iOS using Apple's own APIs. Of course, that'd had no parity with other tablets but, then, there's nothing similar for Android anyways AFAIK. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) shadowmage75 Apr 22, 2012, 07:53 am Not any expert on the subject, but we've been trying to push to get all players in a group to pony up and get at least the basic pathfinder on herolab (turns out this can be ridiculously hard to do.)
So far, looks great! I know they'll be building in more as they move forward. I think you can also import .POR files directly via ITunes. For my part, I'd prefer that the app, or at least one version stay a small compact player app. I prefer to create on my desktop and run via my tablet or phone. What I would like is a more streamlined process to update stored characters, which would mean a feature added to the existing desktop application. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Artanthos Apr 9, 2013, 09:44 am LazarX wrote: I think you can also import .POR files directly via ITunes.I use Google Drive on my Ipad and designate my important files as available offline. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) JRyan Apr 11, 2013, 11:36 am CapeCodRPGer wrote: So in time the iPad version of hero lab will be like the full pc version? You can make characters on it? Yes, we'll be delivering full character creation capabilities for Pathfinder in the next phase of our iPad implementation. As soon as we've determined a release date, we'll share that information. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) JRyan Apr 11, 2013, 11:48 am psionichamster wrote: Well well.
Since very few systems have support for one-time tokens (dynamic passwords which are only used once), everyone should be aware of how to select strong passwords. If a malicious user can get hold of or 'crack' your password they can access the system with your identity and with your access rights.
I'm Saron Yitbarek [00:01:24], and you're listening to Command Line Heroes, an original podcast from Red Hat. What is a Command Line Hero, you ask? Well, if you would rather make something than just use it, if you believe developers have the power to build a better future, if you want a world where we all get a say in how our technologies shape our lives, then you, my friend, are a command line hero. In this series, we bring you stories from the developers among us who are transforming tech from the command line up.
So in their battle for the hearts and minds of literally billions of potential consumers, the emperors of Apple and Microsoft were learning to frame themselves as redeemers. As singular heroes. As lifestyle choices. But Bill Gates knew something that Apple had trouble understanding. This idea that in a wired world, nobody, not even an emperor, can really go it alone.
What's interesting to me is Jobs' reaction to the claim that he stole the GUI. He's pretty philosophical about it. He quotes Picasso, saying, "Good artists copy, great artists steal." He tells one reporter, "We have always been shameless about stealing great ideas." Great artists steal. Okay. I mean, we're not talking about stealing in a hard sense. Nobody's obtaining proprietary source code and blatantly incorporating it into their operating system. This is softer, more like idea borrowing. And that's much more difficult to control, as Jobs himself was about to learn. Legendary software wizard, and true command line hero, Andy Hertzfeld, was an original member of the Macintosh development team.
The whole world was getting mentally contaminated. Staying pure, keeping things nice and proprietary, that old philosophy was getting less and less realistic. It was into this contaminated reality that one of history's biggest command line heroes was born, a boy in Finland named Linus Torvalds. If this is Star Wars, then Linus Torvalds is our Luke Skywalker. He was a mild-mannered grad student at the University of Helsinki.
Talented, but lacking in grand visions. The classic reluctant hero. And, like any young hero, he was also frustrated. He wanted to incorporate the 386 processor into his new PC's functions. He wasn't impressed by the MS-DOS running on his IBM clone, and he couldn't afford the $5,000 price tag on the UNIX software that would have given him some programming freedom. The solution, which Torvalds crafted on MINIX in the spring of 1991, was an OS kernel called Linux. The kernel of an OS of his very own.
We've been talking about these huge battles for the OS, but so far, the unsung heroes, the developers, haven't fully made it onto the battlefield. That changes next time, on Command Line Heroes. In episode two, part two of the OS wars, it's the rise of Linux. Businesses wake up, and realize the importance of developers.
These open source rebels grow stronger, and the battlefield shifts from the desktop to the server room. There's corporate espionage, new heroes, and the unlikeliest change of heart in tech history. It all comes to a head in the concluding half of the OS wars.
To get new episodes of Command Line Heroes delivered automatically for free, make sure you hit subscribe on Apple podcasts, Spotify, Google Play, or however you get your podcasts. Over the rest of the season, we're visiting the latest battlefields, the up-for-grab territories where the next generation of Command Line Heroes are making their mark. For more info, check us out at redhat.com/commandlineheroes. I'm Saron Yitbarek. Until next time, keep on coding. 2b1af7f3a8